top of page


THE HANGER GAM370
introduction For the GAM370 professional portfolio module this was a great opportunity for me to get my teeth stuck into a project that really excited me, pushed my skills and enabled me to hone in on the keys areas that interest me. Right away I knew that I wanted to create a sci fi piece as this is mainly where my interest lies and I also knew that I wanted to create a spacecraft of sorts. With my main focus being set on developing my hard surface skills I really wanted to
david chodkiewicz
Dec 28, 20256 min read


TEMPLE FORTRESS GAM208
Project Outline and Aims For this project I intend to create a long-lost fantasy temple/fortress, possibly devoted to some kind of animal god, but this will be considered as the assignment progresses. My build will be of modular construction using a low to high poly workflow. I have chosen this project because it will challenge me to work on something outside of my comfort zone in terms of genre. Usually my work is more dystopian/ science fiction orientated. The central f
david chodkiewicz
Dec 28, 202516 min read


USCSS COVENANT BRIDGE GAR203
This is my piece for GAR203 second year university project. The brief was to recreate a scene from a live action film or television series. I chose to recreate the bridge of the USCSS Covenant from the movie Alien Covenant. The following pictures display the final cinematic, some of the props that were constructed, hero asset and final scene renders. All work was done using Maya, Unreal Engine, Adobe Substance Painter and Designer. Hero asset renders were done using Marmoset
david chodkiewicz
Dec 28, 20251 min read
bottom of page